AI Insights · Timothy · July 2022
Top 5 Dynamic Games Performance in Ireland, Q2 2022
In Q2 2022, the top dynamic games in Ireland showcased varied trends in revenue, downloads, and active users, with notable performances from Roblox, Homescapes, Gardenscapes, Pokémon GO, and Evony.
In Q2 2022, the top dynamic games on a unified platform in Ireland demonstrated distinct trends in weekly revenue, downloads, and active users. According to Sensor Tower data, the performance of Roblox, Homescapes, Gardenscapes, Pokémon GO, and Evony provided valuable insights.
Roblox experienced a mix of trends in weekly revenue, peaking at approximately $67.7K in mid-April, then declining to around $39.3K by the end of June. Weekly downloads fluctuated, reaching a high of roughly 5.3K in mid-April and settling at about 4.2K by the end of the quarter. The game maintained a strong user base, with active users increasing from 225K to approximately 246K over the quarter.
Homescapes showed a stable revenue trend, peaking at about $23.1K in late April and ending the quarter at roughly $20.3K. Weekly downloads saw a gradual decline from around 1.5K in late March to approximately 882 by the end of June. Active users remained steady, slightly decreasing from 34.2K to approximately 30.3K over the period.
Gardenscapes displayed steady revenue trends, with a peak of about $19.4K in early May and ending around $14.8K in late June. Weekly downloads were relatively low, fluctuating around 450 by the end of the quarter. Active users showed a downward trend, decreasing from around 20.6K in late March to approximately 18.3K by the end of June.
Pokémon GO had a notable increase in weekly revenue, peaking at approximately $30.2K in late May before declining to around $15.3K by the end of June. Downloads saw an uptick, reaching a high of roughly 2.1K in the last week of June. Active users grew significantly from about 71.3K to approximately 90.2K over the quarter.
Evony experienced a decline in weekly revenue, starting at around $15K in late March and ending at approximately $10.2K by the end of June. Weekly downloads fluctuated, peaking at about 2.2K in early May and settling at around 1.1K by late June. Active users saw a downward trend, decreasing from around 8.2K to approximately 5.5K.
For more insights and detailed data, visit Sensor Tower.